
| Book DescriptionGames are explained in detail, from the design decisions to the code itself. Learn to build a wide variety of game types, from a memory tile game to an endless runner. Use different design approaches to help you explore the cocos2d framework.
Book Details | | Publisher: | Packt Publishing | | By: | Paul Nygard | | ISBN: | 978-1-8495-900-7 | | Year: | 2012 | | Pages: | 388 | | Language: | English | | File size: | 26.9 MB | | File format: | PDF | eBook | | Download: | Creating Games with cocos2d for iPhone 2 | Paper Book | | Buy: | Creating Games with cocos2d for iPhone 2 | |
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